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EV Training Guide, Topic 2: EV+ Nature Relationship

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Reao

Reao
Uber Trainer
Uber Trainer

in this section ill explain the relationship between the EV stat growth of your pokemon and its Nature, to help in understating this please use the EV+ Natures Table that clover has posted at the top of the Forum Page.

Natures. Introduced in 3rd Gen, a Pokemon can
have one of twenty-five natures. Natures boost one stat and hinder another by
ten percent each, though five boost and hinder the same stat, having no effect
to the Pokemon's stats at all.

The twenty-five natures are:

--------------------------------------------------
| Nature || Boosted Stat || Hindered Stat |
--------------------------------------------------
| Hardy || Attack || Attack |
--------------------------------------------------
| Lonely || Attack || Defense |
--------------------------------------------------
| Adamant || Attack || Sp. Attack |
--------------------------------------------------
| Naughty || Attack || Sp. Defense |
--------------------------------------------------
| Brave || Attack || Speed |
--------------------------------------------------
| Bold || Defense || Attack |
--------------------------------------------------
| Docile || Defense || Defense |
--------------------------------------------------
| Impish || Defense || Sp. Attack |
--------------------------------------------------
| Lax || Defense || Sp. Defense |
--------------------------------------------------
| Relaxed || Defense || Speed |
--------------------------------------------------
| Modest || Sp. Attack || Attack |
--------------------------------------------------
| Mild || Sp. Attack || Defense |
--------------------------------------------------
| Bashful || Sp. Attack || Sp. Attack |
--------------------------------------------------
| Rash || Sp. Attack || Sp. Defense |
--------------------------------------------------
| Quiet || Sp. Attack || Speed |
--------------------------------------------------
| Calm || Sp. Defense || Attack |
--------------------------------------------------
| Gentle || Sp. Defense || Defense |
--------------------------------------------------
| Careful || Sp. Defense || Sp. Attack |
--------------------------------------------------
| Quirky || Sp. Defense || Sp. Defense |
--------------------------------------------------
| Sassy || Sp. Defense || Speed |
--------------------------------------------------
| Timid || Speed || Attack |
--------------------------------------------------
| Hasty || Speed || Defense |
--------------------------------------------------
| Jolly || Speed || Sp. Attack |
--------------------------------------------------
| Naive || Speed || Sp. Defense |
--------------------------------------------------
| Serious || Speed || Speed |
--------------------------------------------------

2happy EV Training Guide, Topic 2 cont Natures Tue May 04, 2010 10:52 am

Reao

Reao
Uber Trainer
Uber Trainer

Remember when I said that five natures don't affect the Pokemon at all? Those
are Hardy, Docile, Bashful, Quirky and Serious. So you should avoid these
natures because if you have a Pokemon with them, you're wasting this dynamic
value.

Practically, one must aim for a nature that benefits a stat the Pokemon will
most likely use, and hinder one that the Pokemon wouldn't. For a Physical
Sweeper, one should either go for Adamant (boosting Attack, the stat a Physical
Sweeper abuses, and hindering Special Attack, one that it never uses) or Jolly
(boosting Speed instead, because with the fourth generation, speed has become
more important). Likewise for a Special Sweeper, one should go for either
Modest (boosting Sp. Attack and hindering Attack) or Timid (boosting Speed and
hindering Attack). a pokemon having rash nature would have an High SP Atk stat but loose in terms of Defence EV Training Guide, Topic 2: EV+ Nature Relationship Leaf

You might be wondering if there's a way to influence the nature of your
preference when you obtain your Pokemon, and there are two specific ways, one
for Wild Pokemon and the other for Breeding.

For the first one, if you lead your party with a Pokemon that has the ability
Synchronize, then the chances of any Wild Pokemon (including legendaries) to
have the same nature as your Lead Pokemon is 50%. This is especially useful
when you're hoping for the best nature for Legendaries, as this is the only way
you can influence their nature. This doesn't work with running legendaries,
though (Lati@s in RSE, Legendary Dogs in FR/LG, and Mesprit, Cresselia and
Legendary Birds in DPPt) as their natures and other dynamic values are pre-
determined.

The Eleven Pokemon who can have the Synchronize ability are:

---------------------------------------------
| Abra | Mew | Ralts | Espeon |
---------------------------------------------
| Kadabra | Natu | Kirlia | Umbreon |
---------------------------------------------
| Alakazam | Xatu | Gardevoir |
-----------------------------------


The second one is a little bit harder to understand, and a lot harder to pull
off. Should the female Pokemon of two breeding Pokemon hold the Everstone
(Ditto if it's Pokemon + Ditto, regardless of the gender), there's a 25%
chance that the offspring of both Pokemon will have the same nature as the
female/Ditto holding the Everstone. This was introduced in Emerald, and a very
handy tip nonetheless. A tactic one of my friends use is to catch Ditto of all
twenty-five natures, and breed a Pokemon and a Ditto with his desired nature.
I felt like sharing it to you all because it's actually a pretty good tactic.

For your information, you can find Everstones in the Underground, held by Wild
Geodude and Graveler, and when you trade a Medicham to a woman in Snowpoint
City. The Haunter she'll be sending over has an Everstone, preventing her
Haunter from evolving to a Gengar, which is a really nasty trick.

And should you want to use the Ditto trick, Ditto are found through the
Pokeradar in Route 218 in Diamond and Pearl, and as a Mansion Pokemon in
Trophy Garden in Platinum.

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